About Me

 

I have 10+ years of experience as a UX design and strategy lead. I collaborate with creative agencies, cultural institutions, global brands, Fortune 100 companies, and research facilities, and can integrate into any project workflow. Even with emerging tech, I advocate for best UX practices regardless of novelty or medium.

I lead design teams, large and small, and work with user experiences of all shapes and sizes. My work requires me to synthesize creative materials, lead and mediate inter-disciplinary teams, develop complex user flows, and design intuitive interfaces. I do this across a range of platforms, devices, and mediums (VR/AR/MR, interactive kiosks, immersive narratives, games, mobile apps, web, etc).

My favorite projects are ones in the digital cultural heritage space. I’ve created tons of photogrammetry scans of artifacts from around the world.  

I’ve worked on many enterprise apps throughout my career. I’ve also worked with research facilities, designing everything from complex portals and dashboards, to service design, to conventional marketing websites.

I teach “UX/UI Design for XR” to M.A. students at the School of Architecture & Design at NYIT. I developed the course curriculum, which focuses on the critical analysis of XR applications and design of human-centered experiences for spatial computing. Sometimes I teach workshops about digital storytelling and give talks at festivals and conferences (both locally and abroad). 

I stay current by attending meetups, hackathons, and conferences on topics related to emerging technology and I try to take an active part in its community of makers.

I’m also the co-founder of L3A Studio, a woman-owned UX design studio. 

Check out a small part of my work, or schedule a time to chatI’m based in NYC. 

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User Experience Design, Strategy, and Research 

  • User research and concept development
  • User flows, journey maps, and storyboards
  • Systems design
  • Information architecture and content strategy
  • Prototyping, wireframing, and mockups
  • Product ideation 
  • Low-fidelity and high-fidelity deliverables
  • User-centric experiences
  • Design-thinking processes
  • Design lead and mediator for multidisciplinary teams 

Focus

  • Interactive storytelling
  • UX design for spatial computing
  • Virtual reality (VR)
  • Augmented reality (AR)
  • Emerging technologies
  • Cultural heritage and digital preservation
  • Photogrammetry
  • Mobile apps 
  • Websites 
  • Service Design

Education

SUMMARY
UX Strategy, Research, & Design

COLLABORATORS & CLIENTS
Creative Agencies: Base, BUCK, Code & Theory, Eko, Gallagher & Associates, InceptionXR, Media Combo, Packet39, Particle 3, THAT

Tech & Consumer Brands: Buzzfeed, Comcast, Estee Lauder Companies, Kia, Mattel, MCR Labs, Meta, Netflix, Walmart, Xbox

AWARDS
Telly Awards, Digiday Awards, Best VR: New Media Film Fest, AWE Auggie Award, Webby Awards, Gold W3 Award 

SPEAKING ENGAGEMENTS
ARkit, AWE Europe, AWE USA, CanUX, Creative Tech Week, Future of Education Technology Conference, NYU lecturer, Uxify, UX-Research & Strategy Group, Unlock Prague, VRTO, XR Guild